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import curses

key_left = ['h', 'a']
key_right = ['l', 'd']
key_down = ['j', 's']
key_up = ['k', 'w']


maxX = 4
maxY = 4

gamestate = [[0 for mx in range(maxX)] for my in range(maxY)]

gamestate[2][2] = 1
gamestate[1][2] = 1
gamestate[3][2] = 1

def DrawSquare(x, y, val):
    stdscr.addstr(y, x, "+")

def FullDraw():
    for i in range(maxY):
        for j in range(maxX):
            if gamestate[i][j] == 0:
                continue
            DrawSquare(j * 5, i * 3, gamestate[i][j])

def MoveLeft():
    pass

def MoveRight():
    pass

def MoveDown():
    pass

def MoveUp():
    pass



# Init
stdscr = curses.initscr()
stdscr.noecho()
while True:
    FullDraw()
    userin = stdscr.getch()
    if userin == 'q':
        break
    if userin in key_left:
        MoveLeft()
    elif userin in key_right:
        MoveRight()
    elif userin in key_down:
        MoveDown()
    elif userin in key_up:
        MoveUp()




curses.endwin()